

Homedecor_furniture_medieval, homedecor_gastronomy, homedecor_kitchen, homedecor_laundry, Homedecor_exterior, homedecor_fences, homedecor_foyer, homedecor_furniture, Homedecor_common, homedecor_doors_and_gates, homedecor_electrical, homedecor_electronics, Homedecor_books, homedecor_climate_control, homedecor_clocks, homedecor_cobweb, Game_commands, give_initial_stuff, homedecor_3d_extras, homedecor_bathroom, homedecor_bedroom,
#Minetest dreambuilder mod#
It's as though hard dependencies propagate upwards through the dependency tree once a mod can't be satisfied, overriding cases where mods are explicitly set to be optional.īasic_materials, beds, binoculars, boats, bones, bucket, building_blocks, butterflies, carts, computer, creative,ĭefault, depends_on_all, doors, dungeon_loot, dye, env_sounds, fake_fire, farming, fire, fireflies, flowers, You'll find that many of the items that should have loaded the first time work now, even though you were turning things off in the config. Now, go back into the world config and disable all of the mesecons* mods (there are about 30, all grouped together), then save and start the world.

(very nearly a duplicate, in fact, but that one's old, and long since closed)ī hard depends on D, optional-depends on F
